Additional Information
| Developer |
Tonguç Bodur |
|
| metacritic_name |
Little Brother Jim |
|
| controller_support |
partial |
|
| community_visible_stats |
Yes |
|
| ReleaseState |
released |
|
| Publisher |
Tonguç Bodur |
|
| Store Release Date |
6 September 2019 – 07:00:00 UTC () |
|
| osarch |
64 |
|
| community_hub_visible |
Yes |
|
| Primary Genre |
Casual (4) |
|
| Store Genres |
Adventure (25), Casual (4), Indie (23), Simulation (28) |
|
| Steam Release Date |
6 September 2019 – 14:07:53 UTC () |
|
| Original Release Date |
6 September 2019 – 07:00:00 UTC () (1567753200) |
|
| Store Asset Modification Time |
14 October 2024 – 13:52:52 UTC () (1728913972) |
|
| library_assets |
| library_capsule | en | | library_hero | en | | library_logo | en | | logo_position ↴ | | pinned_position | BottomLeft | | width_pct | 48.13302217036173 | | height_pct | 57.59914509617668 |
|
|
| review_score |
8 |
|
| review_percentage |
83 |
|
| Detected Technologies |
Unreal Engine, Intel_OID SDK, Intel_oneTBB SDK, NVIDIA_APEX SDK, NVIDIA_DLSS SDK, NVIDIA_GeForce_Now SDK, NVIDIA_Nsight_Aftermath SDK, NVIDIA_PhysX SDK, NvCloth SDK, Ogg SDK, OpenXR SDK, Vorbis SDK, XAudio2 SDK |
|
| First seen on SteamDB |
27 June 2019 – 19:47:26 UTC (), in changelist #6494563 |
|
Supported Languages
| 3 Languages |
Interface |
Full Audio |
Subtitles |
| English |
Yes |
Yes |
Yes |
| German |
|
|
Yes |
| Turkish |
|
|
Yes |
Tags
Categories
Hardware Categories
User File System
| Key |
Value |
| quota |
976.56 KiB (1000000) |
| maxnumfiles |
7 |
| savefiles |
| 0 ↴ | | root | WinAppDataLocal | | path | Jim/Saved/SaveGames | | pattern | Continue.sav | | platforms/1 | Windows | | 1 ↴ | | root | WinAppDataLocal | | path | Jim/Saved/SaveGames | | pattern | GameProgress.sav | | platforms/1 | Windows | | 2 ↴ | | root | WinAppDataLocal | | path | Jim/Saved/SaveGames | | pattern | Splash.sav | | platforms/1 | Windows | | 3 ↴ | | root | WinAppDataLocal | | path | Jim/Saved/SaveGames | | pattern | FinalFinished.sav | | platforms/1 | Windows | | 4 ↴ | | root | WinAppDataLocal | | path | Jim/Saved/SaveGames | | pattern | Q15.sav | | platforms/1 | Windows | | 5 ↴ | | root | WinAppDataLocal | | path | Jim/Saved/SaveGames | | pattern | Q30.sav | | platforms/1 | Windows | | 6 ↴ | | root | WinAppDataLocal | | path | Jim/Saved/SaveGames | | pattern | Q45.sav | | platforms/1 | Windows |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
| Platform |
Path |
Pattern |
|
Windows |
%USERPROFILE%/AppData/Local/Jim/Saved/SaveGames |
Continue.sav |
|
Windows |
%USERPROFILE%/AppData/Local/Jim/Saved/SaveGames |
GameProgress.sav |
|
Windows |
%USERPROFILE%/AppData/Local/Jim/Saved/SaveGames |
Splash.sav |
|
Windows |
%USERPROFILE%/AppData/Local/Jim/Saved/SaveGames |
FinalFinished.sav |
|
Windows |
%USERPROFILE%/AppData/Local/Jim/Saved/SaveGames |
Q15.sav |
|
Windows |
%USERPROFILE%/AppData/Local/Jim/Saved/SaveGames |
Q30.sav |
|
Windows |
%USERPROFILE%/AppData/Local/Jim/Saved/SaveGames |
Q45.sav |