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Technologies » Engine » UbiArtFramework

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Steam games using UbiArtFramework Engine. Detected automatically from game files. UbiArt Framework is a 2.5D game engine developed by Ubisoft Montpellier that allows artists to create hand-drawn, high-resolution artwork that can be animated and integrated into game worlds, first used in Rayman Origins and known for its distinctive artistic style in games like Rayman Legends and Child of Light.

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UbiArt Framework is a 2.5D game engine developed by Ubisoft Montpellier that allows artists to create hand-drawn, high-resolution artwork that can be animated and integrated into game worlds, first used in Rayman Origins and known for its distinctive artistic style in games like Rayman Legends and Child of Light.

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# Name % Price Rating Release Follows Online Peak
-75% $3.74 93.49% Jun 2014 57,359 26 5,683
$19.99 90.98% Mar 2012 15,236 16 870
-70% $4.49 88.97% Apr 2014 49,809 12 2,696
$29.99 87.59% Sep 2013 34,147 53 1,266
— 76.33% Oct 2016 11,138 0 174
Free 69.86% Feb 2022 276,160 4,822 1,325,305
— — — — 0 263
Free — — — 0 65
— — — — 0 844
This page contains a list of Steam games using the UbiArtFramework Engine. We detect various technologies such as engines and SDKs used by games on Steam from depot file lists. This process is entirely automatic and does have mismatches, the rule set we use is available on GitHub. You can report issues and suggest new rules there.

These detections rely on our bot owning games to be able to see the file lists. Submit a key for your game improve our coverage!

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Blue discount Product has not been this cheap before (new historical low). Lighter blue discount New historical low (rare discount): Previous historical low was set 1.5+ years ago, or significant price drop (50%+). Green discount Product is priced on par with lowest recorded price. Purple discount Product is priced on par with lowest recorded price in last two years.

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This page contains: Steam games using UbiArtFramework Engine. Detected automatically from game files. UbiArt Framework is a 2.5D game engine developed by Ubisoft Montpellier that allows artists to create hand-drawn, high-resolution artwork that can be animated and integrated into game worlds, first used in Rayman Origins and known for its distinctive artistic style in games like Rayman Legends and Child of Light.

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