Boring Stuff Still...
Fixed missing collisions in the hive and lab levels.
Removed multi-threaded processing as it was causing errors that filled system logs and it is an unstable feature that may affect playability to some.
Re-baked all OccluderInstance nodes, they may be removed in the next update if the white void issue continues.
Made ready checks that make sure the player's camera is set as current if that is an issue.
Changed files in this update