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Update notes via Steam Community

Two weeks since the release!

I've received an enormous amount of great feedback and some bug reports (fortunately, not that many!). It's mind-boggling to see so many people having a blast feeding the Scorchpot.

I've read through all the comments, reports, and discussions and jumped back to work. Update 1.01 is now live on Steam. I hopefully managed to solve most of the issues and bugs without creating new ones. I've also added some QoL improvements, like harvest calculations for each tile - you can now see the expected harvest from a tile in its tooltip. More QoL features and UI improvements are coming.

The second thing I wanted to address was the early-game difficulty. A lot of new players were having a hard time getting a run started, which resulted in repeated restarts. That's no fun.

So I tweaked the starting conditions a bit - most notably, the initial hunger is lower, so there should be more breathing room to find a good strategy. But I did it carefully so I wouldn't compromise the overall difficulty of the game. I know a lot of players are enjoying the challenge!

Cheers, everyone, and thanks for playing!

1.01 CHANGELOG

Features:

  • Little bricks on the calendar now indicate when you get new building slots

  • Tooltip for each tile now shows the expected harvest from the tile based on currently rolled marks

  • Added subtle visual and audio indications for clickable buttons in the shop

Bugfixes:

  • Fixed an issue with profile resetting

  • Game music is now in stereo. Don't ask me why it wasn't before, it's embarrassing...

  • Game now properly records high scores

  • Hubris Hanger attacks can now happen (they were accidentally disabled before)

  • Fixed a rare harbor crash

  • Blessing die now works correctly

  • Farmageddon no longer softlocks the game when you burn all your farmsteads during your last season

  • Removed {cannibal_scale}

  • Hanger attacks now happen even after year 100

  • Secret deck bonuses now update correctly in the deck summary

  • Translation fixes

Balance:

  • Hunger is lowered in the very early game, making it easier to get a run off the ground

  • Starter flavor recipes (Ketchup, Pea Soup, Lutefisk, etc.) buffed to provide better odds during the first few years

  • Minor tweaks to the early game

  • Ducat recipes now lose all stamps after use to help combat hyperinflation

  • Achievement Head Pats Included is easier now - go and scratch the dragon's chin!

  • Starter buildings have 0 sell value

Windows Depot 3966511
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