Age of Clicks — Update 0.62.1
War & Diplomacy
- New: peace conference initiators can now demand war reparations — a lump sum or a tribute drained from the loser's income — stacking with any other peace terms.
- Fixed: an ally calling you into a war at an inconvenient moment could silently drag you into it with no prompt — now the request just waits its turn.
- Attacking a country far bigger than you is throttled much less if your own army is genuinely strong — a powerful military now breaks through a "giant's" defense instead of stalling for no reason.
- Frontline garrisons (even without built divisions) now also add to your offensive strength.
- Fixed: a weak attacker could no longer "encircle" and capture a stronger rival's territory through map geometry alone, without an army capable of it.
- Fixed a mix-up with historical borders after civil wars — the winning side no longer lost the right to reclaim its liberated homeland.
- A coalition no longer celebrates its formation if only one member actually declared war instead of all of them.
- Fixed ultimatum exploits: pressuring a weak rebel splinter of a great power is no longer a cheap shortcut, and nibbling away territory piece by piece is no longer cheaper than taking it all at once.
- Fixed: countries that got land back no longer stayed stuck forever with zero military and zero defense budget.
- Vassals under an overwhelmingly stronger master now build up "desire for liberty" from tribute more slowly.
Achievements
- The "Fashionista" achievement — for changing your flag and renaming your country in the same game — should now work correctly.
- Fixed the "Tech Genius" achievement — in some scenarios it was impossible to earn because of technologies granted at the start.
- Fixed the "AFK Empire" achievement — pop-up notifications (epidemics, crises, alliance invites) no longer reset the idle timer.
Interface
- Fixed: demolishing a missile silo didn't work outside of war, same as forts and AA used to.
Performance
- On mobile devices, maps for several scenarios (Modern World, World War II, Victorian Era) now use lighter graphics — lower memory use and better compatibility with weaker phones.
Misc
- The debug console now has a quick sandbox-mode toggle.
- In sandbox observer mode, clicking an enemy of the focused country now attacks it instead of just moving the camera.
- The bug that prevented creating a country in the map editor has been fixed.
Changed files in this update