Fixes:
- Fixed an issue where snow footsteps were not impacted by sound volume.
- Fixed an issue where dust footsteps were not impacted by sound volume.
- Fixed an issue where puddle splashes were not impacted by sound volume.
- Fixed an issue where dealing bleed damage while wearing Venomblood Hauberk, the damage popup would display poison damage as a bleed.
- Fixed an issue where Elf Outcast rogues were using the wrong rare drop table.
- Fixed an issue where Rebirth 3 on normal was being granted if rebirthing on normal.
- Fixed an issue where enemy kill count was being calculated on how many times they were "seen" not killed.
- Fixed an issue where Malikaroth's Skeletal minions were using incorrect attack sounds.
New:
- Adjusted the attack "queue" time for dual wield sword's first heavy attack. The second heavy attack was a bit tricky to trigger consistently.
- Adjusted the AOE proc times on some enemy 2H heavy attacks, as well as MHS heavy attacks. This should help prevent them from spawning in the air.
- Adjusted Lucian, Aldric, and Savan's movement speed in certain scenarios, this should help smooth out some of their movements.
- Added sound occlusion for birds inside of Buildings (caves as well). This should prevent the sound of birds spawning while in these areas, breaking immersion.
- Added the ability for enemies to have "idle" sounds. Started with skeletons, more will be included.
- Changed how enemies engage players via "hearing". Enemies will no longer engage in players when hearing them. They'll now investigate the noise area, if the player is seen THEN they'll engage.
- Increased the visual range enemies can see players while crouched.
- Increased the range at which enemies hear players from 1500 to 2000.
- Increased the range at which enemies hear without vision (LOS hearing) from 200 to 500.
- Added enemy "Engage" sounds.
- Added enemy "Investigate" sounds.
- Added enemy "lost enemy" sounds.
- Added enemy "death" sounds.
- More enemies will have these sounds updated. Please let us know your thoughts!
Changed files in this update