Additional Information
This beta is excluded from Steam Family Sharing because: This content type cannot be shared
| ReleaseState |
released |
|
| Exclude from family sharing (exfgls) |
6 (This content type cannot be shared) |
|
| Store Release Date |
17 June 2026 – 12:07:24 UTC () |
|
| osarch |
64 |
|
| community_hub_visible |
Yes |
|
| Primary Genre |
Unknown Genre (0) |
|
| Steam Release Date |
17 June 2026 – 12:07:24 UTC () |
|
| Store Asset Modification Time |
4 July 2026 – 20:01:23 UTC () (1783195283) |
|
| library_assets |
| library_capsule | en | | library_hero | en | | library_hero_blur | en | | library_logo | en | | library_header | en | | logo_position ↴ | | pinned_position | BottomLeft | | width_pct | 50 | | height_pct | 50 |
|
|
| osextended |
empty string |
|
| playtest_type |
Limited - Potential playtesters must request access. (0) |
|
| Detected Technologies |
Godot Engine |
|
| First seen on SteamDB |
6 June 2026 – 13:34:02 UTC (), in changelist #36382421 |
|
| playtest invite count |
0 |
|
User File System
| Key |
Value |
| quota |
97.66 KiB (100000) |
| maxnumfiles |
20 |
| appidredirect |
Bullet Express (4221810) |
| savefiles |
| 0 ↴ | | root | gameinstall | | path | app_userdata/Bullet Express/save | | pattern | *.save | | copied_from_parent | 1 |
|
| rootoverrides |
| 0 ↴ | | root | gameinstall | | os | Linux | | oscompare | = | | useinstead | LinuxHome | | addpath | .local/share/godot/ | | 1 ↴ | | root | gameinstall | | os | Windows | | oscompare | = | | useinstead | WinAppDataRoaming | | addpath | Godot/ | | 2 ↴ | | root | gameinstall | | os | MacOS | | oscompare | = | | useinstead | MacAppSupport | | addpath | Godot/ |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
| Platform |
Path |
Pattern |
|
[All OSes]
|
[Steam Library]/steamapps/common/Bullet Express Playtest/app_userdata/Bullet Express/save |
*.save |
|
Linux (Override)
|
~/.local/share/godot/app_userdata/Bullet Express/save |
|
|
Windows (Override)
|
%USERPROFILE%/AppData/Roaming/Godot/app_userdata/Bullet Express/save |
|
|
MacOS (Override)
|
~/Library/Application Support/Godot/app_userdata/Bullet Express/save |
|