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Update notes via Steam Community
Hello, Chiefs!

Another update and another step forward for Police Chief Simulator! This time, we're adding a new tool to the game that will help you deal with situations where a suspect isn't exactly interested in cooperating - the X-26 Taser.


This is another step in our ongoing effort to improve the game, driven in part by the feedback we've received from our community. We want the equipment available to officers to better match the situations you may encounter while on patrol.




The Taser will be available at the well-known Bear Arms store. Alongside it, you'll also find cartridges and containers for storing Taser ammunition.


We've also decided to make a change to the storyline - the M1911 pistol has been replaced by the X-26 Taser. We want to increase immersion and better match the equipment to the nature of everyday police work.


This doesn't mean goodbye to the pistol. The M1911 and its ammunition will remain in the game, as we already have plenty of ideas for how to use them in the near future. For now, we'll save that topic for future devlogs.


Patrol officers have not yet been trained to use Tasers in the field, but we're working on it. This is another element we want to develop in the future.


Thank you for all the feedback we've been receiving from our community. Your opinions help us continue improving the game and gradually introduce features and solutions you've been asking for.


See you in the next devlog!



CHANGELIST:

- Added Taser X-26 and cartridges to load in.
- Added Container to store and transport Taser cartridges.
- Updated the questline to use Taser instead M1911 for more immersion.
- Fixed issue with disappearing patrol vehicles when officers leave the Police Station.
- Fixed issue with Car Dealership garage doors opening too early in the questline.
- Fixed issue with Detective Officer blocking himself on the office doors.
- Fixed issue with some Civilian NPC's not despawning properly after pulling over.
- Fixed issue with traffic not despawning properly, it should be more lively now.
- Further works on optimization and stabilization of the game, additional updates incoming.


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If you encounter any issues, please report them on our Discord or in the Steam discussions - we take your feedback very seriously and are always happy to hear your suggestions.

https://steamcommunity.com/app/2938460/discussions/0/574927238287428769/

Thank you for your feedback!







Over and out!

/Perfect Circle Team

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