- Tweaked mountain and lake areas to have more unique landscape colors
- Added Riverwood level connected to Forest Passage
- Knights
- - Fixed sword swing animations not transitioning properly
- - Increased forward attack range when chopping
- - On defeat, stop sword animations to prevent post death swings
- - Becoming Stunned or Disoriented now pauses sword animations and prevents dashing
- Fix for Switches with matching Elemental Crystals moving twice
- Improved underwater post processing effects so water looks thicker and more wavy
- Fix for check to mark levels complete on map not always working
- Fix for spikes still triggering hit sounds when player is already defeated
- Fix for slowtime on death ending due to sword swing, causing short defeat screen
- Reduced volume of boss destroyed animation explosions
- Forced characters on difficulty lower than hard to be on hard
- Fix for music being unable to resume if mouse set music volume to 0
- Tweaked water rising/lowering sound effects
- Added new music to Lake region levels
AlterMage Playtest v0.16.3
Update notes via Steam Community
0.16.3
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