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Update notes via Steam Community

Hey everyone!

We just patched the game to fix issues players were having with the left control stick for moving Okko, and also double-input issues related to Steam Input fighting our native input handler.

Details:

1) Some players were reporting that the left control stick for controlling Okko was kinda horrible because the Up/Down/Left/Right movement wasn't sensitive enough and/or was programmed wrong, which made moving and bouncing and all that pretty much unplayable.

That has been fixed! While the left control stick will never be as precise as the D-Pad for a game like this, now, the stick's functionality should be on par with other games that give this option for movement. That said, if you're still having issues with it, please let us know, and we'll keep working on it.

2) When playing with non-Xbox controllers, Steam Input was causing double-inputs, which was making the game unplayable.

This has been "hotfixed" for now. Meaning, a more thorough Steam Input update is planned to release soon-ish, which will more thoroughly integrate Steam Input into the game's existing rebind and input code, but for now, players will not have to go into the Library section of the game and manually disable Steam Input in order to get non-Xbox controllers to work.

More fixes are on the way too! We're aware of reports about the game crashing and soft-locking under certain circumstances, and we'll get that stuff fixed up ASAP too!


Thank you for your support and patience as we continue to iron out some of this stuff! (Remember, I'm one guy patching everything, so I'm doing my best! <3 )

Have fun smashing your way through Kutala!

-- Matt

Frozen Flame Interactive

64-bit Depot 3479421
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