While playing the game combat felt duller than it should. One thing missing was impactful visual feedback during combat for many monsters. To provide a bit more punch there are now more unique effect on monsters. If you've never played the game before - and even if you have - this is the type think you might not explicitly notice, but these little details are what make games feel complete and polished.
I expect to continue to polish the combat experience over the next few releases. Including better death effects and fixing some combat effects and tightening up some of the animations.
Version 0.9.6:
- Custom hit effects for monsters
- Fix issue with cloth physics setting under graphics (also, hopefully not needed)
- Various UI tweaks
- Fix some broken main menu options