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Update notes via Steam Community
New
  • Intro film on the title screen. Skip with Enter, Space or Escape.
  • The enemy headquarters is hidden at the start. Recruit enough of your team to reveal it; the Frostopedia explains how.
  • Snow buggies can roll over. Crossing a steep side slope too fast rolls the buggy; a windscreen outline and a low tone warn you first. Better drivers can go faster.
  • Fuel burns faster the faster you drive. Plan your route around where you can refuel. Easy has a bigger tank, Hard a smaller one.
  • Rocket grenades can miss. Aim at the centre of your view for the best odds.
  • CO PLAYER (Windows only): from the pause page, the game writes a briefing you can hand to an AI assistant for hints or coaching.
  • VIDEO options page: display settings, anti-aliasing, dither size.
  • The minimap now scrolls with you instead of paging.
  • Map index: a red X marks a facility type when every building of that type is destroyed.
  • Civilians are never captured, and a civilian who fires becomes a fighter for that fight.


Fixed
  • On skis, rocket grenades fire on SPACE only on Windows. A mouse click no longer fires one.
  • Lieutenant Gaunt and Revel portraits are no longer stretched.
  • A crash in v28.3 when the roll warning first appeared.
  • Academy lesson cards stay up when you change screens; BACK is in the same place on every Academy page.
  • Side cards close on a click or after 30 seconds and no longer fire a shot when clicked.
  • A distress flare never delivers you to the enemy headquarters.
  • Missile warning chevrons show the true bearing: ahead at the top, behind at the bottom.


Thank you to everyone who reported bugs. Keep them coming in the Bug Reports thread.
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