Happy October!
We've been busy working behind-the-scenes on a bunch of fixes and adding new polish items. We also implemented a few things that were suggested from players in the Steam Forums (thank you so much for those fantastic suggestions!) So here it a list of all the recent stuff in the latest build:
General Improvements/Changes:
added tinted particles to some scenes
added autoplay mode
added hide UI button (right side above the dialogue box)
added new weekend activity labels
added looping to certain sound effects
adjusted some balance for the mentor training paths & redistributed some stat points
moved around the buttons on the button HUD (so now it's stats, skip, auto, settings)
continued work on the final report card (temporarily hidden in-game at the moment)
Bug fixes:
fixed up some divination hints that were happening too soon (still ongoing fixes to these)
fixed up some UI that was layering incorrectly
fixed up little bugs that were introduced with the new features (hopefully we got them all!)
There's still lots more to be done, but since it's now officially spooky season we're feeling the fire under our butts to go as fast as possible! Hoping to get a demo ready to add to the store page very soon.
Thanks again for supporting the game <3
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