- Added a restriction preventing saves while marking out living quarters.
- Fixed an issue where resources on conveyors would move despite the game being paused after loading a save.
- Fixed an issue where a specific sequence of actions could cause a crash when attempting to upgrade a conveyor.
- Fixed an issue where living quarters could be built without the required research.
- Fixed an issue where, in some cases, meteorites would fall underground upon impact.
- Fixed the behavior of the sliders used to select the amount of resources to buy or sell.
- Fixed an issue where more resources than the capsule could hold could be assigned to auto-trading. This would block buying and selling and prevent the module's mode from being changed.
- Changed the delay after completing the "Strategic Planning" contract before the Laser Cannon launches. The duration of the delay now also depends on the selected difficulty.
- Improved late-game events in sandbox games with custom settings.
Hotfix 1.0.20
Update notes via Steam Community
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Depot 1465471
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Depot 1465472
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