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Update notes via Steam Community
Minigames
  • More than 30 new minigames are now part of everyday actions — street greetings, market visits, speeches, fundraising calls, hearings, court and more. Each action rotates through several minigames, so you won't see the same one every time.
  • A minigame now opens about once in four times. The rest of the time the action plays out and your skills decide how it went — the result is shown right away.
  • Minigames you must play yourself always open: your office duties, the vote on a motion to arrest you, and TV debates.
  • Winning a minigame boosts what the action gives you; losing trims it.
  • Every minigame starts with a countdown, help and close buttons no longer cover the play area, and help pages show which keys and mouse buttons you use.
  • Office duty games reworked: timers on each document, clear cues for when to strike the gavel, fair agenda scoring.
  • Real recorded sound effects and new art for the minigames.

Fixes from playtesting
  • Action points no longer drain so fast, and the game tells you where to recover when they drop low.
  • Investigations and prosecutions show why they started and how much evidence has piled up.
  • Office duties no longer block your actions; neglecting them carries a penalty instead.
  • Blind trust obligations follow real-world rules.
  • Fixed broken numbers and save mismatches with German, Russian, Spanish, Swedish and other regional settings.
  • Many smaller fixes and translation improvements in every language.

If you run into bugs or have ideas, please leave them on the discussion board. I read every post.
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