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Update notes via Steam Community

Massive thanks for all the bug reports on the forums and Discord! This patch goes through the list of issues you've sent us since the Roguelike update, with a big focus on Steam Cloud and achievements, plus a bunch of quality of life fixes. There are no balance or progression changes in this one, the game plays exactly the same length as before :)

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Steam Cloud & Saves

-> Cloud Money Bug: Fixed the bug where the cloud save prompt showed a wrong money amount (like 3.5M when you had a few hundred gold) and then loaded you in with 0 money. Old broken cloud saves get repaired automatically when you launch.

-> Cloud Sync Safety: Progress made while offline is no longer silently overwritten by the cloud. If the two saves disagree you'll get the conflict prompt with both saves shown properly, and quitting at that prompt no longer messes with either save.

-> New Game vs Cloud: Starting a New Game no longer gets undone by an old cloud save appearing a few seconds later.

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Achievements

-> Did You See That?: Fixed the kingfisher achievement staying locked forever for some players even after spotting the bird. If this happened to you, just visit Forest Lake again.

-> Missing Achievements Re-granted: If your save proves you earned an achievement but Steam never got it (for example Kraken Slayer), it now unlocks automatically the next time you load into the game.

-> Old Save Wipe: Loading an outdated save no longer resets your Steam achievements along with it.

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Bug Fixes

-> End Day Soft-Lock: Fixed the game getting stuck if you pressed End Day during the Kraken sequence. The day now ends properly once it's over.

-> Fake Level Ups: The End of Day screen was showing "UP!" on fish that hadn't actually levelled up. It now shows the real old level -> new level.

-> Window Mode Reverting: If you switched to windowed with Alt+Enter, changing scenes would force the game back to your saved fullscreen setting. It now stays how you left it, and the settings menu shows the mode you're actually in.

-> Bite Bar Flicker: Fixed the reaction bar briefly flashing in place before sliding in when a fish bites.

-> Roguelike Reroll Buttons: Fixed the reroll buttons disappearing in the augment screen after using Hide Upgrades and then Show Upgrades.

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UI & Quality of Life

-> Fish Again Button: After a fishing trip there's now a Fish Again button under your money in the upgrades hub, so you can head straight back to the same zone without going through the map.

-> End of Day Money: The money counter in the top right is now readable on top of the End of Day screen instead of hiding behind it.

-> End of Day Scrolling: The fish list on the End of Day screen no longer jumps several rows per mouse wheel notch.

-> Fish Tracker: Added a line to the tracker tooltip explaining the + / - symbols, and the tracker now hides while the End of Day screen is open.

-> Clearer Wording: "Pond XP" skills are now called Zone XP (they apply to every zone), the Brand Deal skill now says what it actually does, and Perch's preference reads "near objects in the water" instead of "near structures".

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If you run into anything else, let us know on the Discord <3

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- Big Bonk Studio :)

Windows Depot 4126481
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