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Update notes via Steam Community

📖 New Story

  • Main storyline rewritten: Volume 1 "Seven Days" + Volume 2 "Thirty Days to Collapse" — from narration to dialogue, from visual novel to WeChat chat

  • Full voice-over: 5,500+ voice clips; the main story of both volumes is now voiced almost end to end

  • Message push: Friends text you first and update their Moments on their own — it feels alive

  • Voice & video calls: Every contact has a dedicated call screen, with real voice playback

  • WeChat group chat improvements: Company and family groups are now separate windows; messages arrive one at a time, and switching conversations no longer replays everything

  • Starting funds rebalanced: Story events no longer drain your cash — stockpile freely while enjoying the story

🎭 Presentation & Portraits

  • Crew reactions: When you make a key choice, NPCs slide in and react to what you just did

  • Visual novel upgrade: Every NPC has their own expressions and poses, 20+ new scene backgrounds, an inset dialogue panel with larger type

🗺️ New Systems

  • New main menu: Fresh layout, fresh look

  • Creator mode: A brand-new custom-NPC system — no modding required. 60 preset characters with portraits and voices, invite them into your convoy straight from the contacts list, and drop content into a running save anytime

  • New crew member Shen Wu: Recruit her at the abandoned school on day 17 after the collapse. At affinity 25, her personal story "Before the Fog Lifts" triggers — fully voiced, with a 4-chapter dossier and a keepsake. Available on both the male and female routes

  • New crew member Qiu Yu: Waiting in a convenience store inside a collapsed mall. Handy at scavenging, medical, and stealth — 4-chapter dossier plus the keepsake "Folded Paper Rose"

  • Crew AOE mechanic: Crew members get area-of-effect skills with dedicated battle animations; story NPCs come with signature skills, recruited NPCs roll them from a random pool

  • Minimap: Live view of route progress and crew positions, collapsible into a corner radar button (this one will matter a lot later)

🔧 Fixes (30+ player-reported issues; highlights below)

  • Artifact forging no longer restricts offering types — any gold-tier gear works

  • Fixed the name/gender prompt not appearing after the prologue

  • Fixed emergency repair kits being consumed as medkits

  • Fixed core crystal income crediting less than earned — now settles at the exact amount

  • Fixed the black market daily cap being invisible — remaining slots now shown

  • Fixed livestock feeding order: feed is consumed before prepared dishes

  • Fixed the roster slot not freeing up after dismissing a crew member — it's available immediately now

  • Fixed the artifact card animation freezing auto-battle in the tower

  • Fixed blue text-selection highlights while dragging; chat text remains copyable

  • Fixed volume settings being lost after restart — they're now saved separately

  • Fixed the transaction history popup showing only one entry — height adapts now

  • Fixed minimap markers stacking on a single point

  • Improved the Source Crystal Bank's back button — a light-colored arrow you can actually see

  • Fixed your own replies being credited to the other person

  • Fixed anonymous passersby showing up as "Survivor" — Brother Long's goon gets his name tag back

  • Improved old-save loading: missed story performances are backfilled silently — no more wall of popups

Windows Depot 4663301
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