- Rebalanced speed so the displayed km/h actually matches how fast the car feels
- Fixed a bug where steering even slightly at high speed would stop the car from accelerating further (most noticeable on fast corners like Daytona)
- Fixed cars bouncing/jolting unexpectedly on full circuit tracks
- Improved drift sound detection for more accurate feedback
Plus 2 new tracks and 2 new cars.
This update focuses on driving feel and physics:
Update notes via Steam Community
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Windows
64-bit
Depot 5169751
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Changed files in this update