FARMY 0.4 is live. This build adds five new missions for a total of fifteen, and two new units: the Duck Marine and the Duck Medic. The Marine throws grenades that clear a wide area. The Medic heals friendly units in range. Both have their own animations, combat effects, and voice sounds. Existing towers, upgrades, and the first ten maps have been slightly changed for balance work so the new roster does not break early missions. A few new Achievements have been added also.

The campaign now runs through fifteen scaling maps. Menus show a completed campaign correctly: beaten maps do not stay marked, play buttons lock until you reset progress, and reset restores the buttons. If a mission was already won on an older build, that win doesn't count anymore. This is a fresh save and a new game. Added units and modified mission throughout.
Price stays $2.99. Version 0.5 will raise the price when more maps and content ship. Everyone who owns FARMY now receives 0.4 and all later updates at no extra charge.
Changed files in this update