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Update notes via Steam Community
  • Fixed Bug where certain colliders prevented you from biting the boss struggling to start the boss fight
  • Fixed a Bug with MoveTo objects that prevented them from switching position faster, causing unintended behaviour like not being able to lower the walls for the giant hades secret
  • Updated packages in project
    1. Astar

  • Fixed Some particles behaving in unintended ways:
    1. Bite Particle
    2. Throw Particle

  • Fixed NPCs traversal through Doors so they don’t get stuck
  • Improved Doctors intelligence by adding avoidance and Random Paths to their idle patrol
  • Applied Simple smooth modifier to doctors so they don’t walk in straight lines when going around corners
  • Implemented Tag system from AStar Project so NPC can distinguish between a lock and an unlocked door
  • Added NavMeshCut to all glass so NPCs can’t go through it until broken
  • Removed Bram Yoyo during Level one
  • Fixed a visual glitch that made a white screen visible for a few seconds before showing a video tutorial
  • Triplicated Breakable boxes weight and added wooden parts when they are destroyed
  • Fixed a bug that made the music on level not reset after the second time you start the level
  • Removed Pinball auto-lock for the time being
  • Removed the "bite me" sign on the boss arm before the boss fight which was visible in cinematics
  • Now laser receivers spin during the whole duration they are being hit by a laser
  • Now laser receivers shine pink instead of red when they are hit by a laser and switch back to red when not
  • Moved some cameras so they don't overlap with walls during cinematics
  • Changed Dr.Gloss mask to red so is more noticeable and obvious is the same doctor and is more visible while fleeing from you
  • Got boss fight camera closer to the action to counter feelings of being slow during the boss fight
Windows Depot 4141441
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