Had to update to a new major Unity version so bug fixes and such could still continue to be worked on from time to time. This unfortunately was not a casual process. It has been tested out pretty meticulously, but working on this project, in general, has made me forever paranoid that I've missed some edgecase detail or someone's onboard video card will do something particularly insane. If you run into any major visual glitches, gameplay issues, or if you find the computer monitor screen weirdly dim and/or see-through, PLEASE report it to me (you can use this form here, or post a new topic in the Steam forum)
Fixed bug where WPM could calculate to infinity (and become reported as zero in the ending stats)
Fixed bug where pause menu could be opened at launch
Improved performance regarding the office exterior
As always, THANK YOU for your time and attention. If you know of any other potential Data Conversion Operators looking for a interesting time this October season, please recommend DEAD LETTER DEPT. to them. Now is also a great time since DEAD LETTER DEPT. is participating currently in the Steam Fall Sale running until October 8th. Word of mouth helps an insane amount, so again thank you.
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