Update notes
- New intro: a short flash-forward of your past life before the story begins
- Clearer objectives that tell you who to see, where to go and how much you need
- First steps are guided by GPS: first job, scrapyard and part store
- Evening hints for when the factory closes
- More ambient town sounds
- Neutral revs climb more realistically, and muscle cars drop RPM at launch
- Fixed pizza sometimes falling under the counter
- Getting hit by a car on foot no longer sends you into orbit
Update note for october 30
Update notes via Steam Community
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