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Update notes via Steam Community

Hi Builders! ๐Ÿ‘ท๐Ÿผโ€โ™‚๏ธ

Today is a BIG DAY - The BIGGEST House Builder 2 update. Check our trailer๐ŸŽฌ




What you can expect?๐Ÿ•ต


๐Ÿ’Ž OLD SAVES

๐Ÿ”น Existing saves load and are migrated to the new progression automatically but might break in one way or another and its highly recommended to start over.

๐Ÿ”น Loading an older save offers to start over. A new playthrough is recommended, because the early game has new jobs, mechanics and tutorials.

๐Ÿ’Ž NEW BUILDING MECHANICS

๐Ÿ”น Nailing: placed planks, boards and roof tiles have to be nailed down. Strike while the marker is in the green zone. A mistimed hit drives the nail in crooked.

๐Ÿ”น Screwing: terrace boards and plasterboard are fastened with a Screwdriver. Hold to build torque and release inside the green band. Holding too long strips the screw.

๐Ÿ”น Mortar: blocks and bricks are laid in mortar. Mix dry mortar and water in a Bucket or Concrete Mixer, stir, then spread it with the Mason Trowel before laying the next course. Mortar left standing dries out.

๐Ÿ”น Tiling: floor tiles need a bed of tile adhesive, mixed and spread like mortar.
Insulation: fill wall cavities with the Foam Gun and trim the overfill with the Foam Knife before boarding over.

๐Ÿ”น Plaster sanding: sand fresh plaster smooth with the Orbital Sander.

๐Ÿ”น Mess and cleanup: plastering and painting too fast splatters the floor. Clean it with a Broom before the job finishes.

๐Ÿ”น Step ladder: place it next to a wall to reach roofs and other high spots.

๐Ÿ”น Existing jobs use the new mechanics too.

๐Ÿ’Ž JOB QUALITY SCORE

๐Ÿ”น Work is graded as you do it. Nailing, Screwing, Mortar, Tile Adhesive, Insulation, Plastering, Sanding, Painting, Cutting and Cleanliness each get their own rating.

๐Ÿ”น A live score panel shows during work, with a full breakdown when the job is finished.

๐Ÿ”น Better quality means better pay.

๐Ÿ’Ž 22 NEW JOBS

๐Ÿ”น Garden wall repair, Beach deck, Garden office, Suburb garage

๐Ÿ”น Roadside cleanup, Beach cottage repaint, Workshop wall, Hotel courtyard

๐Ÿ”น Promenade kiosk, Town facades, Cafรฉ terrace

๐Ÿ”น Garden pond, Campsite slab, Campsite washblock, Villa driveway, Raised beds, Boardwalk, Garage partition

๐Ÿ”น Sawmill order, Creek footbridge, Rockfall clearance, Old bunker

๐Ÿ’Ž PHONE

๐Ÿ”น Opened with G by default, or D-pad up on a controller. Apps unlock as you progress.

๐Ÿ”น Jobs: browse available work.

๐Ÿ”น Perks: spend perk points.

๐Ÿ”น Delivery: order materials for the current job without driving to the store, and reorder owned tools for a small fee.

๐Ÿ”น Driver: the designated driver app.

๐Ÿ”น Help: re-read any tutorial.

๐Ÿ’Ž WORLD, SHOPS AND PROGRESSION

๐Ÿ”น The job chain was rebuilt around the new skills. Every job shows what it teaches, which skills it uses and what it unlocks before you accept it.

๐Ÿ”น The base has moved to a new yard near your house and is cheaper. Stockpiles, the garage, the tow truck and the designated driver unlock through different jobs.

๐Ÿ”น Vehicles unlock through different jobs, and some are parked in new places, including the Rusty pickup and the Backhoe.

๐Ÿ”น New shops: a second full-range Fixtorama in town, a furniture store with 45 new furniture items, a sawmill timber row and a mine-supply shed.

๐Ÿ”น Both Fixtorama stores are reorganised into a tool corner and material aisles.

๐Ÿ”น New furniture placement stages at the end of some jobs.

๐Ÿ”น New tutorial tips for every mechanic.

๐Ÿ”น New Steam achievements.

๐Ÿ’Ž PERKS AND BALANCE

๐Ÿ”น The perk tree is rebuilt, rebalanced and split into three tabs: Player upgrades, Tools and vehicles, Permits and jobs.

๐Ÿ”น New perk lines include Premium Rate, Client Goodwill, Craftsman's Bonus, Safety Margin, Spring Step, Sledgehammer Power, Cleanup Efficiency, Delivery Logistics and Better Shop III-IV.

๐Ÿ”น XP is rebalanced across all jobs. Story and dialogue stages no longer give XP, and the level curve lasts until the end of the game.

๐Ÿ”น Base stockpile prices scale with the value of the material they produce.

๐Ÿ’Ž UI REFRESH

๐Ÿ”น New look across all menus and panels: selection frame, slider value readouts, switch-style toggles and a dimmed backdrop behind open panels.

๐Ÿ”น The settings menu is split into Display, Graphics, Audio and Gameplay sections.

๐Ÿ”น New HUD elements: stage progress, required tools and an unspent perk points reminder.

๐Ÿ”น The jobs list, map and accept prompt show the job's full pay, including the advance.

๐Ÿ’Ž FIXES AND IMPROVEMENTS

๐Ÿ’  Economy and shops

๐Ÿ”น Shop discount perks now reduce the price you pay. Before, the discount only appeared on the price label.

๐Ÿ”น Selling a pallet or bundle at the resell point pays for the whole stack instead of one unit.

๐Ÿ”น Fixed an exploit where re-entering an accepted job's area let you accept it again, paying the advance again.

๐Ÿ”น Jobs no longer ask you to buy materials the client already provides in the crate.

๐Ÿ”น The car upgrade purchase prompt shows the upgrade's name and price.

๐Ÿ”น The money counter no longer switches between "$1000" and "1000$", and prices no longer show decimal commas on some system languages.

๐Ÿ’  Jobs and tutorials

๐Ÿ”น Tutorial progress is saved with your game, so tips no longer replay after reloading or returning to a job site.

๐Ÿ”น Tutorial history no longer carries over between save slots.

๐Ÿ”น Fixed a tip being skipped when two tips appeared back to back.

๐Ÿ”น Finished tutorial objectives no longer stay on the side panel.

๐Ÿ”น Fixed the last tutorial hint of a job staying on screen after its step was done.

๐Ÿ”น Blowing up one stick of dynamite no longer destroys the whole bundle.

๐Ÿ”น The concrete truck pipe no longer swings away when aiming at the sky or at something far away.

๐Ÿ”น Cut pieces from the beam-cutting machine no longer fall through the ground or get stuck on the trestles.

๐Ÿ”น The rubbish collection counter no longer shows "30/30" when revisiting a site.

๐Ÿ’  Map and navigation

๐Ÿ”น The navigation route no longer flickers between roads, drags behind you, or breaks when switching between the minimap and the big map.

๐Ÿ”น If no road route is found, a straight guide line is shown.

๐Ÿ”น The inventory bar no longer covers the big map.

๐Ÿ’  controls and controller

๐Ÿ”น Pressing Cross/A at a shop stand no longer buys and picks up an item in the same press.

๐Ÿ”น Closing a panel no longer always opens the pause menu.

๐Ÿ”น Designated driver: vehicle placement reaches further than 8 m, and placing a vehicle no longer fires the tool in your hand.

๐Ÿ’  carrying and placing objects

๐Ÿ”น A quick tap no longer grabs and nudges objects.

๐Ÿ”น Tapping the rotate key stands a held object upright.

๐Ÿ”น Furniture rotates in 15ยฐ steps.

๐Ÿ’ UI and text

๐Ÿ”น Perk tree connection lines have the correct length at every resolution, including Steam Deck.

๐Ÿ”น The garage upgrade panel fits the screen, the minimap no longer covers its Back button, and the HUD returns when the panel is closed with Esc.

๐Ÿ”น Perk descriptions show upgrade values.

๐Ÿ”น Changing the language updates the required materials readout immediately.

๐Ÿ”น Items that showed internal names now have proper ones, such as Rubbish, Tall grass, Paint Roller, Finishing Trowel and Terrace Board.

๐Ÿ”น Fixed the "Buy tool slot" typo, which was also mistranslated in every language.

โฌ‡๏ธโฌ‡๏ธโฌ‡๏ธ

Let us know how do you like the game - in Steam Discussions or under the post! Thank you very much for your support and your comments.

If you have any problems - let us know. We will help ๐Ÿ˜Š

Lukas & Adam

โฌ‡๏ธโฌ‡๏ธโฌ‡๏ธ

Check the NEW Plumbing DLC to House Builder 1 too:
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