Here’s what’s new:
- Better handling of a death at the shore of the Endless Ocean
- Typos and minor bug fixes
- Tried to clarify some tips (e.g. “How your tile relates to a situation, that tile’s quester, previous plays, or even other situations determines the chance of a play resulting in a win or a loss.”)
- Fixed game over logic so save-scumming after a loss doesn’t break things
Please continue to use the in-game Send Feedback if you run into something that seems wrong (and please send each as a separate report so it’s easier for QA to verify any fixes).
Changed files in this update