- Goalposts at both ends, drawn at their real width.
- The full kick: the snap, the hold, the kick, and the ball's flight to the posts.
- Makes go through the uprights. Misses go wide left, wide right, fall short, or hit the upright, exactly as the kick was scored. Blocked kicks are shown.
- Extra points use the same play and the same posts.
- The camera cuts to the Pocket view for every field goal and extra point, then goes back to whatever camera you were using. There is a switch in the camera settings if you would rather it did not.
- Punts land where they really landed, and a fair catch shows the signal. Kickoffs start from the tee.
Your kicker
- The kicker on your depth chart kicks every kick. Field goals, extra points, punts and kickoffs all read the same man, the same leg and the same accuracy. Kickoffs used to grab the first kicker on the roster.
- Kickers are judged against their own division. A typical Division III starter used to miss most of his 30 yard kicks because he was graded against a Division I leg. He now makes them about as often as a real kicker at that level.
- If your kicker is hurt, your punter kicks with his own ratings.
- Touchbacks were far too common and are now near the real college rate. Safeties on punts from deep in your own end were about twenty times too common and are now rare.
Kickoffs and returns
- Each half opens with a kickoff. Before this the ball was placed at the 25.
- Kickoffs follow the college rule: kick from the 35, touchback at the 25.
- Real players on the field for every kick and return. Your return man and your coverage unit are the men who are actually out there.
- The free kick after a safety is a real play now.
Penalties come from the play
- A flag belongs to a player who was on the field for that snap and a foul that fits what he was doing. A running play cannot draw roughing the passer, and pass interference needs a pass.
- False starts and encroachment stop the play before the snap. Every other foul lets the play run, so the play takes its time off the clock.
- Yards and spots follow the 2026 college rulebook. Defensive holding is ten and an automatic first. Offensive pass interference is ten. Defensive pass interference goes to the spot of the foul, up to fifteen. A foul on a run past the line is walked off from where the run ended.
- The team that was fouled chooses. A flag you would rather not take is declined and the play stands. Nobody gives back a touchdown or an interception for a flag anymore.
- Two fouls on one play offset and the down is replayed. A half cannot end on a penalty the other team accepts; there is one more play with no time on the clock.
- Kicks can draw flags now: kicking team offside, holding and blocks in the back on returns, running into or roughing the kicker, and interference on a fair catch. A return touchdown with a flag on it comes back. These rates are set low on purpose until I can check them against real numbers.
Flags on film
- You see it in order: the play as it happened, then the flag at the player who committed it, then a card with the yards actually walked and the new down. No more seeing the yardage taken off before the play is shown.
- A declined flag shows the play, then the flag and "declined" with what the play gained.
- The scoreboard shows the situation before the flag while the play runs and changes once when the penalty is marked off.
Changed files in this update