Update "Hydrogen" is out!
We recently hit 10k players! Thank you all for the support and feedback once again. We could not have done this without you all.
You told us the old interface was hard to use, so we rebuilt it from the ground up.
Changelog:
Physics
- Depth of sim increased to 5 cm from 2.5 cm.
- Critical masses updated to be more correct.
- New, more accurate and faster neutronics.
- Big rebalancing and yield changes have occurred, so many designs will break or have wildly different yields.
- Hydro now has a per-particle delta t, so there should be speed gains in large, very hot designs.
- Campaign has been reworked slightly for different yields, and DT ice has been removed. LiD is now the only fusion fuel allowed in the campaign.
New UI/UX
- New look overhaul with different buttons, windows, and textures.
- New telemetry graphs.
- Custom themes in settings (WIP).
- Zooming on graphs.
- Comparing runs.
- Easy switching from campaign to sandbox.
- New material section and hotbar with hotkeys.
- New tool section with hotkeys.
- New shot panel.
- New settings menu.
- Right-click menu with options.
- And many more QOL tweaks.
Changed files in this update