- Rehauled the entire NPC respawn system and it is now definitively working correctly.
- The new spawn system utilizes a way to introduce NPC desired to spawn at the set location, the data layer it is associated to and the NPC's stats.
- The Stat setting feature is made available for the trigger spawn in the valley and the boss.
- Players can now exit the aura healing spell using the ESC button.
Fixed:
- Fixed an issue with the minions in the valley location to not be destroyed on player death.
- Fixed an issue with lighting not highlighting some enemies indoors.
- Fixed an issue with that player references in a number of blueprints.
Balancing:
- Reduced the difficulty on some of the enemies.
- Removed the DoT debuff at the start of the game.
- Removed the failure conditions on the aura healing spell.
Changed files in this update