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Update notes via Steam Community
• Market and quick-trade prices now include every modifier the game actually charges (market trends, faction standing, trading post, haul premium). Previously the shown price could differ by 100g+ on expensive goods like mithril.
• Selling goods back in the city you bought them no longer grants reputation or XP.
• Map labels for outposts are shorter (hub name dropped) so they no longer overlap or truncate.
• Duplicate village names were already fixed in 1.0.1; existing saves are updated on launch.
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