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Update notes via Steam Community

Co-op synchronization and controls


  • Save games can now be named from the main menu with the pencil button. The name persists after saving.
  • Guests can once again craft items reliably in quick succession and deposit them into shared storage.
  • Sails, rudders and raft movement now remain synchronized for both players without regular correction stutters.
  • Waves, wind and floating debris are synchronized correctly when joining and during play.
  • Existing traders, the Leviathan, raider boats, fish swarms and birds are now visible to players who join later.
  • Switching save games no longer carries traders, the Leviathan or captured raider boats into the newly loaded world.
  • The hook rope now starts at the correct launcher position when viewed on another player.
  • If the Steam Overlay is unavailable, the invite button now opens a quieter fallback instead of showing a large error message.

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