
Hotfix 16.09.2026
Fixed translations for the names of some items.
Random Events now correctly affect the sanity level.
Fixed the missing notification when picking up the second and subsequent items on a given day.
Fixed numerous minor bugs that could cause the game to become soft-locked.
Day 1
Fixed the alarm sound.
Fixed the underground noise sound.
Day 2
The objective to retrieve the keys now appears in the notes.
Fixed some sound effects.
The charger now has the correct location.
Improved the dog's AI.
Fixed QTE issues.
Day 3
The dog no longer displays its path in debug mode.
The dog now moves faster around the map.
Fixed a soft-lock during the cutscene in the ruins.
Fixed interactions with the mound of dirt.
Replaced the placeholder puzzle.
Fixed the display of fully completed puzzles.
BGM no longer plays in Matt's house.
Random Events now intensify after entering the ruins.
Day 4
The psychological event effect is now correctly applied to the camera.
Fixed incorrect dialogue during the alarm.
Fixed the incorrect car key model.
Added missing collision to the Wołchwa Shop.
Changed files in this update