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Update notes via Steam Community
I’ve heard your feedback—the economy was becoming too punishing.

- Cheaper factories and simpler production chains.
- Expansion costs grow steadily instead of exponentially.
- Stronger tax income, with visible estimates.
- Calmer markets that drift toward normal prices.
- Slightly slower population growth as colonies expand.
- More time to establish orbital and quantum supplies.

Happiness rules remain unchanged. The Bureau has finally replaced its calculator.

Thanks for giving I.T.C.B a shot. I will continue rebalancing the game and hope you will appreciate the upcoming changes!

BAAS
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