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Update notes via Steam Community

Balance

  • Hammer now stops bonus goals from awarding more floor skips (meaning it pins current skips, instead of resetting to 1).

UI/UX

  • Added animated surfaces to Swamp and Power Blocks, plus adjusted reflective block sheen.

  • Added paddle impact flashes, fading ball trails, and boss defeat flashes and camera shake.

  • Smoothed floor transitions and capped Endless travel animation time.

  • Added an indicator while Hammer is active.

  • Made scanline spacing consistent across UI panels.

  • Tweaked a few upgrade icon animations.

Bug Fixes

  • Fixed tooltips not showing expanded level details on the starter ball panel.

  • Fixed Weekly Runs awarding skip points beyond the final boss.

  • Fixed starter choice cards appearing incorrectly during their reveal.

  • Fixed floor-skip banners appearing after Hammer stops further skips.

Windows Depot 4251541
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