- Updated Boss Fight music
- Created unique music for Gardens sub-levels different from main track
- Added 2(?) new rooms
Note: The first new room is buggy as hell, and I had to remove player HP in that room to stop it from game over-ing instantly. Haven't been able to figure it out yet, hopefully I can fix it before the next update, just letting you know that the room is not meant to be that boring and will be better soon. :)
Also, the updates so far have added... not much. So for the next one I'll be trying to focus on actually adding content rather than just minor tweaks.
Granted, I'll have much less time from now on, so...
well, we'll see what happens. ¯\_(ツ)_/¯
September Update
Update notes via Steam Community
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