Monster equipment has also been fixed (yes, monsters have equipment!) and adjusted to level properly. The main effect is a bit less variance in monster stats and lower level monsters are a bit weaker.
The end result puts melee damage back to where it was around 0.9.0.
Also the tooltip for character stats is now fixed so you can get a better idea of how a players ATK or DEF stats are derived.
Version 0.9.2 brings:
- Fix Treasure Hunter moment text
- Numerous tweaks to status effect visuals
- Stat tooltips now show details (again)
- Adjust monster equipment properly per-level
- Adjust item power levels (up)
- Tune equipment attribute requirements and requirement scaling