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Update notes via Steam Community
Equipment ability requirements have been changed significantly, making equipment requirements higher across the board. This means stronger equipment will be difficult to use effectively for your non-melee and less effective.

Monster equipment has also been fixed (yes, monsters have equipment!) and adjusted to level properly. The main effect is a bit less variance in monster stats and lower level monsters are a bit weaker.

The end result puts melee damage back to where it was around 0.9.0.

Also the tooltip for character stats is now fixed so you can get a better idea of how a players ATK or DEF stats are derived.


Version 0.9.2 brings:
  • Fix Treasure Hunter moment text
  • Numerous tweaks to status effect visuals
  • Stat tooltips now show details (again)
  • Adjust monster equipment properly per-level
  • Adjust item power levels (up)
  • Tune equipment attribute requirements and requirement scaling

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