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Update notes via Steam Community

Hey gang, thanks for all your help in these crucial first 48 hours; we've been working hard to fix some of the most impactful issues - most notably the MP start-up issue and we now have an updated build for you:

Major Fixes

- Fix for issue where some clients couldn't take actions after joining a MP game after playing a different mode

- Fix for occasional issue in Single or multiplayer where fights would load with no enemies

Gameplay Fixes

- Fix for overview map not changing between consecutive MP sessions

- Fix for "free" card removal costing money, and being unavailable if the player has insufficient funds

- You can no longer leave a medical facility and re-enter it to reset costs

- You can no longer jump over the bar!

- You can now headslam people again the chain-link fence in the Antenna level

Visual Fixes

- Disarming a stunned enemy no longer cancels their stunned idle loop

- "Magic wall" in Corridor no longer appears incorrect from some angles

- Hazard rails are more obvious in Security Station

Other Fixes

- News no longer reloads every time you return to the main menu

Known Issues

- There is a potential issue when attempting to join and leaving multiple lobbies in quick succession (or hosting a game after doing so). If this happens wait 10 minutes and try again.

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