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Update notes via Steam Community
  • Fix issue where in extremely late game, the enemy level scaling ability can cause battle levels to actually get easier after a certain point due to overflow, and then enemy mark reduction applied. This caused offline calc to also spin forever searching for a farm level, among other problems. Now this whole codepath is much smarter with regard to very late game saves.
Windows 32-bit Idle Armada Windows x86 Depot 1408062
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Windows 64-bit Idle Armada Windows x64 Depot 1408063
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Linux 32-bit Idle Armada Linux x86 Depot 1408064
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Linux 64-bit Idle Armada Linux x64 Depot 1408065
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macOS 64-bit Idle Armada MacOS x64 Depot 1408066
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