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Update notes via Steam Community

Updated Abject Abyss to 1.1.9

  • Fixed a bug where a checkpoint save occurred when picking up a critical item, but before the item was added to the player inventory, causing a potential soft-lock on death unless you restarted the level

  • Further tweaks to the new low-item spawn system

  • If you miss the Stun-gun pickup, another will now spawn slightly hidden in upper labs. If you miss that one too you're on you're own

  • Upper labs now checks your deaths in the level against progress towards finishing it when deciding whether to respawn the enemy on a checkpoint load

I'm working on adding a key binding menu, but it's being a real pain in the ass.

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