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Update notes via Steam Community
  • Gameplay Polish: Fixed inconsistencies on how the game reacted when the weapon became "uncontrollable" while being grabbed. Now player wont lose control of the weapon once they grab it, regardless of the weapon changing "controllable" state.

  • Legendary Difficulty Slow Motion Bug: Fixed bug that disabled the Slow Motion when the aim preview was disabled.

  • Final Stage Tweaks: Last area seem to be labeled as BS, more times than expected, so I've made some minor tweaks, to reduce players tears per minute.


    Thanks
    Felipe Ishimine

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