Attention plz:
If there are any abnormalities in the appearance of the updated character, please go to the dressing room to reset the character.
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.Remastered the motion system and made modifications to the basic animation.
.Remake the character customization interface, organize adjustable content, refine and categorize it.
.Remake most of the clothing and adjust it to fit the body shape.
.Revised the material of the skin and stockings.
.Remake the start screen and add some dynamics.
.Add physical shaking parts to the body.
.Added adjustable lower body size, waist width can be adjusted (limited to some areas).
.Added facial style selection with several different presets.
.New skin tone and gloss can be set, and the skin can be adjusted from matte to high gloss.
.Add custom colors for clothing, and you can match the colors of the clothing yourself.
.The addition of a camera distance gear allows the camera to be pulled further.
.Collectibles exchange boxes are placed in all levels of the plot.
.Some monsters have a certain chance of "extracting" additional coins.
.The initial props column has been increased.
.Optimized the parameter settings for facial fine-tuning.
.Optimized the display size of the life bracelet, making health indicators more prominent.
.Improved Aya's weapon damage in Easy mode.
.Optimized the background blur effect on the prop interface.
.Optimize textures to reduce video memory usage.
.Added some automatic save points.
.The elevator defense battle has added an appropriate amount of ammunition.
.Fix the issue where monsters sometimes do not attack
.Fix the neck indentation issue in the model
.Fixed the issue of FSR causing game crashes in the window
.Fixed the issue of blurry display of items in the picking up interface while moving
.Fixed the issue of double counting damage in melee combat
.Fixed the issue where switching map Gamma settings sometimes did not take effect
.Fixed the issue of not saving the number of bullets when placing the revolver
.There are still some minor modifications that are not explained
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The subsequent optimization is currently underway...
Changed files in this update