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Update notes via Steam Community
Hello Everyone,
We've just rolled out a crucial hotfix to address some recent issues impacting your gameplay experience. This update, ensures smoother and more stable gameplay.

Fixes
  • Resolved issue preventing the construction of resource facilities upon first entering a region.
  • Addressed high GPU temperatures encountered on Ultra settings.
  • Fixed a bug where the yearly budget couldn't be set above 0 if previously set to 0.
  • Corrected an issue where new power plants showed 0 production.
  • Fixed the non-research of old military technologies by strong military countries.
  • Resolved the inability to save the game while a war is active.
  • Fixed the issue where buying/selling stock shares had no effect on the budget.
  • Resolved a bug causing losing countries to be stuck in answer mode during peace conferences.
  • Fixed the inability to demand reparations in peace conferences.
  • Addressed the issue of being unable to respond to peace invitations.
  • Resolved the inability to annex countries/provinces post peace conference approval.
  • Fixed unrealistic fluctuations in currency values.
  • Resolved the issue of non-saving Engineers & Scientists data.
  • Fixed the ongoing firing of ICBMs by countries post-war.
  • Addressed the issue of interest rates resetting to 0 after voting.
  • Fixed extreme fluctuations in Liberal/Conservative values.
  • Resolved the issue of unsaved policies when saving the game.
  • Fixed the abnormal increase in security income taxes.
  • Corrected war loading issues in saved games.
  • Addressed the issue of deployed divisions spawning at base locations in loaded games.
  • Fixed the breakage of the Russia-Ukraine war scenario when Russia is player-owned.
  • Resolved the issue of Ukraine not being at war in player-owned Russia-Ukraine scenarios.
  • Fixed duplication of military unit licenses in saved and loaded games.
  • Addressed the inability to sign strategic agreements with other countries.
  • Resolved missing passport policies for Turkey & Russia.
  • Fixed the display of 0 in prison cells.
  • Addressed the issue of some countries starting with a negative number of prisons.
  • Corrected inverted effect values in sector taxes.
  • Fixed the inability to print money more than once.
  • Resolved the issue of being unable to declare an emergency state if previously declared.


Changes:
  • Major overhaul of inflation calculation for enhanced realism and prevention of unrealistic values.
  • Personnel calculation removed to prevent yearly decrease; improvements coming in the next version.
  • Added percentage displays to election results.
  • Updated save information on UI.
  • Removed the outdated space UI.


Additions
  • Introduced the 'fast_design' command for instant design of new units.
  • Added functionality to close opened panels using the ESC button.
  • Introduced input boxes in the trade deals section.
  • Implemented small quality of life updates.
  • Added a cursor lock state setting for dual-screen setups.


We apologize for any inconvenience these issues may have caused and appreciate your understanding as we work to make World Warfare & Economics better with each update. Your feedback is crucial in this process, so please keep it coming. Enjoy the fixes, and happy gaming!

Best,
Okron Studio
Windows Depot 1700301
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