We've just rolled out a crucial hotfix to address some recent issues impacting your gameplay experience. This update, ensures smoother and more stable gameplay.
Fixes
- Resolved issue preventing the construction of resource facilities upon first entering a region.
- Addressed high GPU temperatures encountered on Ultra settings.
- Fixed a bug where the yearly budget couldn't be set above 0 if previously set to 0.
- Corrected an issue where new power plants showed 0 production.
- Fixed the non-research of old military technologies by strong military countries.
- Resolved the inability to save the game while a war is active.
- Fixed the issue where buying/selling stock shares had no effect on the budget.
- Resolved a bug causing losing countries to be stuck in answer mode during peace conferences.
- Fixed the inability to demand reparations in peace conferences.
- Addressed the issue of being unable to respond to peace invitations.
- Resolved the inability to annex countries/provinces post peace conference approval.
- Fixed unrealistic fluctuations in currency values.
- Resolved the issue of non-saving Engineers & Scientists data.
- Fixed the ongoing firing of ICBMs by countries post-war.
- Addressed the issue of interest rates resetting to 0 after voting.
- Fixed extreme fluctuations in Liberal/Conservative values.
- Resolved the issue of unsaved policies when saving the game.
- Fixed the abnormal increase in security income taxes.
- Corrected war loading issues in saved games.
- Addressed the issue of deployed divisions spawning at base locations in loaded games.
- Fixed the breakage of the Russia-Ukraine war scenario when Russia is player-owned.
- Resolved the issue of Ukraine not being at war in player-owned Russia-Ukraine scenarios.
- Fixed duplication of military unit licenses in saved and loaded games.
- Addressed the inability to sign strategic agreements with other countries.
- Resolved missing passport policies for Turkey & Russia.
- Fixed the display of 0 in prison cells.
- Addressed the issue of some countries starting with a negative number of prisons.
- Corrected inverted effect values in sector taxes.
- Fixed the inability to print money more than once.
- Resolved the issue of being unable to declare an emergency state if previously declared.
Changes:
- Major overhaul of inflation calculation for enhanced realism and prevention of unrealistic values.
- Personnel calculation removed to prevent yearly decrease; improvements coming in the next version.
- Added percentage displays to election results.
- Updated save information on UI.
- Removed the outdated space UI.
Additions
- Introduced the 'fast_design' command for instant design of new units.
- Added functionality to close opened panels using the ESC button.
- Introduced input boxes in the trade deals section.
- Implemented small quality of life updates.
- Added a cursor lock state setting for dual-screen setups.
We apologize for any inconvenience these issues may have caused and appreciate your understanding as we work to make World Warfare & Economics better with each update. Your feedback is crucial in this process, so please keep it coming. Enjoy the fixes, and happy gaming!
Best,
Okron Studio
Changed files in this update